Blood Throne: the Dread Mage in Depth
Hey everyone, Reecius here with another article in the in-depth series. This time we dive into the Dread Mage.
Blood Throne: the Ranger in Depth!
Hey everyone, Reecius here again with another Blood Throne in depth article. This week we will be zeroing in on the Ranger class!
Blood Throne in Depth: The Barbarian
Hey everyone, Reecius here to dive into our second article in the Blood Throne in Depth series.
See Blood Throne models at Spiel, more rulebook sample pages, Blood Throne YouTube channel and more!
Blood Throne in Depth: The Fighter
Hey everyone, Reecius here to a deep dive into what the Fighter class has to offer in the upcoming adventure board game: Blood Throne!
September General Update: Development Status, 3D Terrain, Updated Cards & More!
Click through for a Blood Throne general update for September!
Check out Some of the Awesome Art for Blood Throne!
Hey everyone, happy Tuesday to you all! Today I wanted to show off a selection of some of the art you will find in the Blood Throne Core Box rule book and the Hero Expansion book.
Expansion Hero Molds are DONE! All Model Molds are Now Complete.
Woohoo! This is a big step, all models in the Core Box and Hero Expansion are now finished. This is the most complex portion of the project and we are very excited to see them. Below you will see pictures of the actual production models, these are what you will be getting in the boxes! The quality is incredible, it exceeded my expectations. And again, all models are durable PVC plastic and come preassembled.
Making the Game: From Concept to Kickstarter Ep. 12
In this episode, Reecius dives in to the character and party creation process as well as the PvP campaign mechanics found in the Hero Expansion of Blood Throne.
Making the Game: From Concept to Kickstarter Ep.11
In this episodes, Reecius answers BloodThroneEnthusiast’s question from Gamefound asking for more information about how the campaign plays in the Blood Throne core box. Reecius gives an explanation of both the lore reasons for the campaign and the mechanics of how it plays.
Making the Game: From Concept to Kickstarter Ep. 10
In this episode Reece does a deep dive into the dice mechanics for Blood Throne as well as the progression from the initial systems to the final system used in the game and thought process behind these choices. Join for a fun exploration of the topic!
Making the Game: From Concept to Kickstarter Ep. 9
In this episode of Making the Game: From Concept to Kickstarter, Reece dives into the equipment and loot systems for Blood Throne! He also gives a status update on the development of the game.
Master Models for Expansion Heroes are Done & General Update!
In this update we show off the master models for the Expansion Heroes and give a general update on the development process for Blood Throne.
Making the Game: From Concept to Kickstarter Ep. 8
In this episode, Reece dives into the process of designing the classes in Blood Throne using the example of the Fighter and Dark Knight.
Making the Game: From Concept to Kickstarter Ep. 7
In this episode, Reece dives into the current state of development and why we chose the heroes for the core game and expansion that we did, and what it means for the future of Blood Throne
Making the Game: From Concept to Kickstarter Ep. 6
In this episode of Making the Game, Reece dives into the topic of playtesting a game during the development process!